《Drifting : Weight of Feathers》 Steam Page Is Ready!
《Drifting : Weight of Feathers》 » Devlog
《Drifting : Weight of Feathers》 Steam Page Is Ready!
(the latest game trailer of 《Drifting : Weight of Feathers》 showcasing all types of enemies in the game!)
Hello everyone,
《Drifting : Weight of Feathers》 now has an official steam page! Visit my steam page today and enjoy the fascinating trailer and images!
Additionally, I'm happy to announce the 《Drifting : Weight of Feathers》 forum section on IndieDB is now public! Feel free to share your thoughts on the General Discussion Board at any time!
I hope you have a good time browsing my store and forum!
Have a superb weekend! ─=≡Σ((( つ•̀ω•́)つ
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《Drifting : Weight of Feathers》
3rd-person action, fluid animation, versatile movement
Status | In development |
Author | rit2040 |
Genre | Action, Shooter |
Tags | 3D, Fast-Paced, Female Protagonist, Parkour, Singleplayer, Third-Person Shooter, ue4, Unreal Engine |
Languages | English |
More posts
- 《Drifting : Weight of Feathers》 Demo Ver 2.9 Now Available!Oct 09, 2021
- New Game Trailer and Dev Live Streaming Coming Soon!Sep 25, 2021
- 《Drifting : Weight of Feathers》 Demo 2.8 Update - New Hairstyle 'Youthful' a...Sep 04, 2021
- 《Drifting : Weight of Feathers》 Demo 2.7 Update - Gamepad Support and Online...Aug 02, 2021
- 《Drifting : Weight of Feathers》 Major Tutorial Overhaul in Ver2.6 UpdateJul 04, 2021
- 《Drifting : Weight of Feathers》 Opening Cinematic - Target EliminatedMay 22, 2021
- 《Drifting : Weight of Feathers》 Demo Ver. 2.1 Major Update!Mar 20, 2021
- 《Drifting : Weight of Feathers》 Played by ArrowSan1999 - A soothing voice an...Feb 07, 2021
- 《飄移 : 羽毛的重量》 2021 台北國際電玩展 新聞資料袋Jan 12, 2021
- 《Drifting : Weight of Feathers》 TpGS 2021 Press KitJan 12, 2021
Comments
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Just a suggestion, add more costumes :P ;)
Hello DANIEL RAIN,
Thank you for your continuous support! =)
Additional costume is a feedback I received a lot from play testers. However, since I'm not an artist myself, it will be time consuming for me to add additional costumes; a possible alternative solution is to add additional attachable trinkets to the character (perhaps the trinkets could be unlocked by achieving certain mission in the game?).
The idea of character customization is an aspect I haven't put too much thought about it honestly, nevertheless, I'll make sure to post an update if there are news related to character customization in the future.
Thank you again for your advice and have a relaxing weekend. :D
I understand, don't worry, you too have a relaxing weekend :D